Spell
NormalLightning Crash
View:
929
Add 1 Thunder monster from your Deck to your hand, but you cannot Normal Summon/Set monsters with that name until the end of the next turn after this card resolves. You can only activate 1 "Lightning Crash" per turn.
Lightning Crash — Power Evaluation
Final Score: 53 ± 6 · Confidence: Medium
- Intrinsic: 55 · Deck: 52 · Meta: provisional
- Primary role: Searcher/Tutor
Why it scores here
Lightning Crash is a Thunder-type tutor: it turns one card into one Thunder monster in hand and nothing more, so its points come from reliable access and a cheap, clean slot rather than from effect power. It runs in 291 of 291 sampled decks across 49 archetypes at 2.57 copies on average, which confirms it is played but does not by itself raise the score, since frequency is not strength. It gives no interaction, no material body and no board, and the observed partners (Maxx "C", Ash Blossom & Joyous Spring, Droll & Lock Bird) do not show it resisting interaction, so resilience stays low.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 80 | Spell searcher present in 291 of 291 sampled decks at 2.57 average copies, live in hand once drawn (observed). |
| Combo & Conversion | 42 | Adds one card to hand with no body of its own; conversion depends on the searched Thunder monster, and no combo evidence was supplied (inferred). |
| Resource Economy | 48 | Card-neutral one-for-one search from Deck with no refuel or extra advantage (verified). |
| Effect & Interaction | 5 | The card text contains no negation, removal or opponent interaction (verified). |
| Material Utility | 5 | A Spell cannot be used as material, so it adds no body value (verified). |
| Resilience & Flexibility | 35 | Single search effect, limited to once per turn, with no recursion and no evidence it survives interaction (inferred). |
| Deck-Building Efficiency | 75 | Spell with no garnet or lock beyond the same-name Normal Summon/Set restriction, and runs at 2.57 copies on average (observed). |
Calculation
Weight profile: Searcher/Tutor profile only; no secondary blend applied. Intrinsic ≈ 55, Deck ≈ 52, Meta = provisional. Modifiers: Self-restriction on same-name Normal Summon/Set (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Near-guaranteed access to a Thunder monster when it is drawn
- Card-neutral search that keeps the hand size stable
- Runs at 2.57 copies on average across 49 archetypes, so redundancy is broad
Weaknesses
- No board presence, interaction or material value of its own
- Once-per-turn limit and the same-name Normal Summon/Set restriction
- Value depends entirely on Thunder monsters being in the Deck
Counters / choke points
- Ash Blossom & Joyous Spring (search-activation hand trap; inferred from rules knowledge)
- Any opponent response that stops a search effect activating (inferred)
Best use
Thunder-monster search that adds a card to hand without spending a board slot. Decks: Sacred Beast (35 sampled decks), Blitzclique (28 sampled decks), Thunder Dragon (26 sampled decks).
Evidence & gaps
- Verified: Spell card, legal in TCG and OCG, with a Thunder-monster search, once-per-turn limit and same-name Normal Summon/Set restriction in the card text; 291 of 291 sampled decks run it at an average of 2.57 copies
- Observed: Co-occurrence with Maxx "C" (95.2%) and Ash Blossom & Joyous Spring (91.4%) in sampled decks; Inclusion across 49 archetypes, with the largest in Sacred Beast (12%)
- Inferred: The searched monster pool depends on Thunder-type monsters in the Deck; The same-name restriction refers to the searched monster's name; Ash Blossom & Joyous Spring can respond to the search effect
- Data gaps: No combos supplied, so combo conversion is text-only inference No guides supplied No usage statistics (StatisticsCard) available; inclusion is from the 291-deck sample only The restriction wording 'its name' is ambiguous in the supplied text; the searched monster is assumed to be the referent No banlist token, so 3 copies is assumed






